#games
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"Right now, about four babies are born every second. You become one of them and live that one life all the way to its end. Where you are born, and to whom, you don’t get to choose. Just as you didn’t."
1 in 8 Billion is a fascinating life simulator you can play in your browser: https://1in8b.life/en/
#games #simulation
The Elder Scrolls VI: Official Name Reveal
Sentinel. It’s Sentinel. Save you a min.
The Elder Scrolls VI: Official Name Reveal
A Former Sega Developer Has Helped Recover Games Lost for More Than 30 Years
Here’s an exciting little piece of Sega history that’s recently come to light! Former Sega Technical Institute programmer Ken Rose kept a collection of floppy disks from his time at the studio in the early 1990s, and thanks to the preservation efforts of Hidden Palace and DevStash, their contents have now been recovered and documented.
Among the discoveries are prototypes, original source code and development documents from six projects, including Treasure Tails, a cancelled isometric puzzle adventure starring Sonic’s sidekick, as well as Jester, B-Bomb, Dark Empires and Segapede. There’s even an early build of Kid Chameleon. Some of these games were never released, while others survive in playable forms.
What I love most is how much of the development history has survived alongside the games themselves, including the reasons certain projects were cancelled and the people who worked on them. It’s amazing that we’re still uncovering new pieces of Mega Drive history more than thirty years later. I’ve included some of the recovered artwork and prototype screenshots in the article, along with links to Hidden Palace’s original preservation work.
As ever, who knows if this is even worth mentioning, this is just the daily little article for my NeoCities experiment :)
[Ahoy] Singularity is a trip back to the FPS past.
Singularity is a trip back to the FPS past.
Ubisoft has reportedly offered to buy Arkane Lyon from Xbox
Day 838 of posting a Daily Screenshot from the games I've been playing
Today’s game is Pokemon Soul Silver. I went ahead and knocked out Cerulean City Gym today. It took way longer than I thought I would.
Mainly it was the quest to hunt down the part. But the quest did let me discover Pokemon have unique interactions when they’re following you depending on the location. Like here my Gardevoir is running along side the pool. It makes me wish we got this feature back in later games because this is really cool having a “companion” Pokemon.
I found a Snorlax over by Lavender town. I went looking for the Flute but couldn’t find it. Some NPCs made reference to a Flute radio signal, but a lady said I need a upgrade to my phone thing to get it. So I guess one of my goals is to hunt that down so I can catch a snorlax.
Anyways, after tracking down Misty. I beat her. I just want to say that I’m a big fan of HGSS Misty’s design. Like from a legit design perspective. I really dig the whole “Swim coach” vibe she has going on. I like it a lot more than her Gen 1 style.
Regardless, after that I’m gonna head over to Brock I think and deck him. I think it should be easy relatively. After that I’ll go knock out the next one, whoever that is
Gesture Controls With Only a Camera https://hackaday.com/2026/11/10/gesture-controls-with-only-a-camera/
#PeripheralsHacks #Click #Controls #Dragon #Games #Gesture #Mouse #Peripherials #Tracking #Webcam
Tomb Raider’s creators on how the game changed their lives: ‘Skint staff were suddenly pulling up in sports cars’
Stardew Valley 1.7's Biggest Mystery Just Got a Lot More Interesting - 'It's looking to be the largest Stardew Valley update ever' ConcernedApe
During an appearance at the Symphony of Seasons concert at Red Rocks Amphitheater on October 25, ConcernedApe reportedly revealed that Stardew Valley 1.7 would be the game’s biggest update yet, with a tentative release window of 2027. According to attendees, he also described Clint and Sandy as merely the “tip of the iceberg.” That comment is particularly exciting in light of a mysterious message he shared in September, which has yet to receive any explanation. If the new marriage candidates represent such a small part of the update, the message’s more ambitious interpretations suddenly seem worth another look.
In September 2026, ConcernedApe shared a cryptic message on the official Stardew Valley Discord server containing three clues about Update 1.7. The first stated that “two paths will be extended,” which immediately prompted speculation about the game’s existing progression systems. One straightforward interpretation involves Clint and Sandy, whose previously limited relationship paths will be expanded to accommodate romance and marriage. Considering both characters have been part of the game for years, this seems like a reasonable explanation. However, the developer’s latest comments make me wonder whether the clue could be pointing toward something considerably more substantial.
Another interpretation involves the Community Center and JojaMart routes, which determine how players approach one of Stardew Valley’s central storylines. Although both paths eventually allow players to develop Pelican Town, their long-term consequences are relatively limited once the major objectives are completed. Extending these routes could introduce additional objectives or more meaningful differences between their outcomes. Personally, I find this possibility more exciting than the romance explanation, particularly because it would give experienced players another reason to revisit one of the game’s earliest decisions. Nothing confirms that the clue refers to these routes, but the reported scale of Update 1.7 makes the idea easier to imagine.
Day 837 of posting a Daily Screenshot from the games I've been playing
Today’s game is Outward. I got a friend to buy it for me to try it with him, so I gave it a try. When he first asked me to play it I honestly didn’t expect it to be 50 GB of free space. Crazy how a game can occupy that much space. I thought it’d be a tiny little 5 GB game. But nope. It’s like 10x that.
On first impressions it gives major walking sim meets MMO vibes. Not in a bad way, but I guess the best comparison would be Lord of the Rings. It’s a lot of Walking and Plot with combat interspersed throughout in the wilderness.
One place we came upon was this big ass purple mountain which was cool. I asked my friend what the equivalent of Mordor was as a joke and he said it was this place. I’m not sure if he was fucking with me or serious. But it’ll be interesting to see if he was serious.
We ended up getting knocked out, but instead of dying we got rescued by this wood looking guy. It was cool. I like when games have alternative death systems like this. It makes for an interesting mechanic.
We ended up joining the Blue Chamber Collective, mostly because they were the first faction we saw, but also because they seemed chill. The walk to Berg was a bit of a haul, and we didn’t really want to make it again, so Berg was where we decided to stay.
Once we joined we got 3 days of down time so that gave us a perfect stopping point. My friend was asking me to play again tomorrow so I guess we’ll see if that will happen. I was liking it so far even if it was hard to follow. So I’m excited to play again.
Super Metroid Has Been Brought to the Game Boy Advance, and It Runs at 60 FPS
Today’s super little NeoCities article is about a project from developer Nick Desaulniers, who’s managed to get the original Super Metroid running natively on the Game Boy Advance.
Unlike earlier fan projects that recreated the game using Metroid: Zero Mission’s engine, this one takes the reconstructed code from the original SNES release and adapts it to run directly on the GBA’s hardware, without relying on emulation. According to the developer’s testing, every room can run at 60 FPS, which is quite an achievement for a handheld from 2001.
The amount of work involved in adapting the graphics, sound, controls and even the atmospheric effects for such different hardware is impressive. Desaulniers has documented the process in considerable detail, including how he used Claude to help with development, and I’ve included some of his comparison screenshots showing the challenges and improvements along the way.
As always, I just love seeing people continue to push these old handhelds in unexpected directions, and the thought of playing the original Super Metroid on a real GBA is interesting, to see done.
On the steam forums, there are over TWO THOUSAND PAGES of community questions about "disk write error".
If I had a wish for christmas from GabeN or Valve in general, it would be actually meaningful error messages from steam.
If I had two wishes, I would like a community tool to share configs to make games work that require tweaking.
But I’d be very happy if I got better error messages.
Day 835 of posting a Daily Screenshot from the games I've been playing
Today’s game is Fire Emblem Fortune’s Weave. I picked up a physical copy used from my local area and have been playing it all day. Especially handy because I went to a Party and while everyone else was passed out I got to sit by myself and play.
Fire Emblem has kind of always been a special franchise for me. Winter of 2021 I was in a rough spot and bought my 3DS and modded it. At that time Fire Emblem was that weird franchise in Smash with all the sword guys. I had decided to try Fire Emblem Fates, it resonated with me in a way that I don’t think many games have since.
Anyways. I was surprised when I found out they were already making a DLC. It kind of has my hopes high this game will hit the same for me as Fates once did. The soundtrack alone is already really good and I like it. That’s pretty standard for Fire Emblem for me though.
So far I’ve found the gameplay to be really enjoyable. I decided to play in Hard Mode for a challenge. I’m thinking of lowering it though because I’ve gotten stuck on this bit with the braziers. I know the logic behind it. But I just can’t seem to get it right. I’m 4 attempts in so maybe attempt 5 will be the go.
So far Leda has been my favorite character. I find her story interesting and the whole musician thing is cool. I like these support classes, though I am used to them just giving other units another turn.
Tomorrow I’ll give it another go. I don’t want to lower the difficulty but I may have too just to pass this roadblock.
Day 836 of posting a Daily Screenshot from the games I've been playing
Today’s game is Pokemon Soul Silver. I finally picked it back up again to try and make a dent in Kanto. So far I’ve gone and tackled the first 2 gyms.
One thing I really appreciate about the game is they give the Gym Leader’s new designs. It’s definitely cool to see the design change in a way that it feels like time has passed.
I do find that the Gyms here, and too an extent the Gyms in Johto, go really fast. Like, in the span of 20 minutes I had cleared 2 gyms.
I did struggle a little bit with Sabrina so that could have been shorter though.
Speaking of struggling with Sabrina. She pulled so many damn revives out during our fight. It felt like every time I kicked her Alakazam down to 10% health, she’d whip a revive out and undo all my work. Eventually I finally got her sorted though.
I wasn’t really paying attention to her dialog after because I got caught up with something. But my next goal is to figure out where to go next. I’m thinking of popping over to Lavender town if I can though regardless, I like it there.
Why Electronic Arts Shut Down BioWare
Facing financial pressure, the video-game publisher chose ‘Star Wars’ over ‘Mass Effect’
Schreier adds on Bluesky:
Why did EA shut down BioWare? Twitter thinks the studio failed because it was too woke. BlueSky thinks Saudi Arabia killed the studio for being too gay. The real reason? Star Wars
Anyone else reckon Bethesda will go the way of Bioware?
Hear me out, Bethesda hasn’t made a really successful game since Skyrim. their new overlords are more than happy to shuffle them around, and who’s to say Todd Howard won’t retire after TES6 is launched?
I’m seeing a lot of parallels to Bioware, with game after game not doing as hot as the previous ones, and XBOX being very trigger happy with axing studios that aren’t pulling their weight, similar to EA.
It’s possible TES6, if it releases, will be the make it or break it of the company.
Question - Retro Handhelds
Edit: What a great thread. I love you Lemmy nerds!
I’ve been seeing these new devices coming out that come preloaded with something like 20,000 roms across every console released from the 70’s to the 2010’s, and I have to admit, I’m tempted.
I’m wondering if anyone out there has purchased one of these and what was your experience with it?
The Elder Scrolls 6: Sentinel... is the title of the highly-anticipated follow-up to Bethesda's Skyrim...
According to The Verge, The Elder Scrolls 6: Sentinel is the title of the highly-anticipated follow-up to Bethesda’s Skyrim…
While we’re not quite sure when to expect… However, Bethesda does like to wait until its games are close to the finish line to really lay it all out there, so we may be waiting a while before we get raw gameplay.
Source
✨📜 Hurray! Hurray! Hurray! 📜✨
There are numerous… tales, scrolls, prose, and legends
Shelves of stories, space of songs for every heart and wisdom
Where every world of atoms of each letter carved in time
Has a Universe to share with you, your friends, the Hero
~ /\
Day 834 of posting a Daily Screenshot from the games I've been playing
Today is some more black flag resynced. I went and did one of the wrecks today. I was short on time and just wanted to swim around a little bit. I missed the underwater segments a lot. They were always so stress inducing.
I like the color palette down here a lot though. I’d look for an image from the older one to compare it too but I’m in a bit of a time crunch right now.
They have whales swimming around down here which is cool. I’m sure they were in the original too. But still. Super cool getting to look at them.
Backtracking a little, Before I entered the wreck I stopped to eat some Clam Chowder. While I was idling I got a show of two ships battling it out. I love how the game has other people engage in skirmishes. It’s cool, it makes the world feel more lived in and it’s a feature of the original I liked.
Afterwards I found this unmarked island with a guy who bought things for Animal Bones. It seems like this is where the novelty cheats were relegated, because I could buy the Skeleton crew here which is cool. It’s nice to have it as an option without saving being turned off. Though I do miss the old cheats. Those were cool.
In all my excitement I kind of realized I forgot about Pokemon Soul Silver though. So tomorrow I think I’ll move to that and finish that up. I can’t imagine Kanto is super long.
Xbox is reportedly set to officially name The Elder Scrolls 6: Sentinel as soon as next month





